The Future of Core Space

Core Space is going to be around for a long time. It’s more than just a game, it’s a immersive sandbox universe where you can pick and choose the bits you want. We have so many ideas and our amazing community have got even more, and by giving the players more to pick and choose from they can make the perfect game to suit them.

The Story So Far

The Core Space Starter Set and its supporting expansions are built around the desolate region of space called the Barrens and the Purge, an aggressive machine species that have appeared there. There are 24 playable Traders (more if you count the NPCs) all trying to survive in this harsh galaxy, under attack from the Purge and the new challenges added with each of the four expansions.

Add all of this together and it’s a complete world for you to inhabit and create stories in.

Mission Mondays

The Perseus Arm campaign is the central story, but it’s not the only story. Not all of the Traders are involved at once, and they have many adventures before, after, and in between the main events. Mission Mondays, our regular, free, downloadable scenarios, add yet more replayability to the game and create yet more narratives. They tend to have a focus on objectives beyond simple cash, incentivising the campaign aspect of the game to make the most of the unique rewards.

Mission Mondays will continue throughout this year and beyond. Make sure you’re following the blog so you don’t miss out!

Dangerous Days

Core Space is a living system and the story doesn’t end with the Perseus Arm campaign. We wanted to create a second campaign to continue the saga and so Dangerous Days was born.

After a year of the game being out in the wild and reviewing all the feedback we also saw how we could ‘redirect’ the game to improve the experience. To support the new campaign we created some new campaign rules, which I’m sure you’ll agree add far more weight to the decision making both during and between games. Like all the Core Space extras it was important to us that these new rules added to the core mechanics rather than changing them, as we don’t want to invalidate anything in the starter set this early in the game’s life.

We also used the Dangerous Days book to expand the sandbox with new terrain rules, and we took the chance to print the Mission Mondays to date alongside the new NPC rules so that the entire year’s content was in one place. Dangerous Days is like an ‘annual’ for the game – with this and the Deluxe Rulebook you have everything you need to play. I say ‘annual’ for a reason – we’re planning another for 2021 :-).

Resin Expansions

Alongside Dangerous Days we released the Shift Change at MegaCorp and Rogue Purge expansions, each adding new NPCs and new challenges.

Unlike our previous plastic sets, these two are advanced hobby kits with resin miniatures that require assembly. Many of our customers have been asking for resin minis for years, so this was a godsend as resin allows for sharper detail than PVC and we are very happy with the quality of our resin casts. A large proportion of our customers are experienced hobbyists who think nothing of assembling miniatures.

To others, however, assembling miniatures is a daunting prospect and not something that’s part of their gaming hobby. We appreciate that unassembled resin miniatures are not for everyone and so I wanted to quell some concerns about the use of resin going forwards.

Resin is not our material of choice for everything, but it’s likely to be used for non-Kickstarted products. Battle Systems is a tiny company and the costs of plastic tooling are simply too high without very high production numbers – more than we could forecast without a Kickstarter.

Preparing another Kickstarter will take us a long time, and we didn’t want to leave the game for too long without any new releases. There is so much competition in the industry these days and games that go without support rarely survive. We didn’t want to run the risk of leaving Core Space quiet for too long, returning with new content only to find that people had moved on!

Getting new stuff out now was a choice between doing it in resin or not doing it at all. Of the two options resin was better than nothing – the expansions are entirely optional after all.

It’s also worth noting that although these expansions aren’t for everyone, our initial print run SOLD OUT within a week of the launch date! That says good things for our ability to do more with Core Space going forward!

Name: NAB-13 -2X4B
Species: Machine (Human origin)
Age: approx. 30-50

NAB-13 is a standard manual labour robot that was mass produced but has since been discontinued. The model has a distinct modular design to facilitate easy storage and cheap replacement parts.

Over time NAB-13 has developed a slightly defective personality, ranging from staring at sunsets, when it should be working, to a tendency to wander off for days at a time. Rather than fix it each owner has simply sold it on, usually as part of a job lot. NAB-13 is decades old and is far from its point of origin.

NAB-13 seems to have a certain degree of autonomy not written into its program, it is not unreasonable to assume it may be on the cusp of sentience, but, as none of its owners have ever cared to investigate further there’s no way of knowing. Despite its quirks NAB-13 can work tirelessly for weeks at a time and has a broad skill set.

To be clear, while resin was our choice for these expansions it is not the future of Core Space. Plastic is more accessible and we are committed to Kickstarting more plastic Core Space content as soon as we can. I talked about preparing another Kickstarter earlier – well that’s what we’ve been doing!

New Core Space Kickstarter

We’ve been thinking about how we can tell new stories with Core Space, and how we can add exciting new content without invalidating or bloating the game we know and love.

The character and charm of Core Space is in the Traders, the campaigns and the unique mechanics, so they had to stay. Instead, we figured that the perfect way to tell a new story was to build a new setting, and inhabit it with a new enemy to face…

The First Born

The First Born were an ancient race from the very tip of the Perseus Arm. They lived many millennia ago, long before any of the species that inhabit the galaxy today. They evolved to become balanced with the environments they inhabited, unlike the current races that eat up the resources of their worlds like a virus before moving on.

They developed advanced technology and were masters of both biological and synthetic matter, giving rise to a disease free and long-lived reign of their star systems, drawing near-unlimited power from their suns with massive Dyson spheres. Such is the depth of their scientific knowledge that others might perceive them as almost magical.

After countless millennia a fanatical sect broke away believing their species were doomed to die out. They believed their kind would become unstable, overpowered by the sheer repetitiveness of their lives, having seen every occurrence and mastered everything this galaxy could offer. This sect, obsessive and focused, constructed hidden temples and chose the most noble of their followers to go into the long sleep. They would remain sealed in their temples for an undetermined amount of time, ready to awake in a new galaxy with fresh experiences and challenges.

Unless somebody wakes them up first…

These are nothing like the Purge…

This summer we will be launching a new Kickstarter based on this new race – the First Born. We will be launching a new starter set, but don’t worry, this is not a second edition! Instead this is a standalone boxed game equally playable by new and existing players alike. It will tell the story of a Trader crew venturing into the ancient First Born temples, with unique new terrain and all the minis and accessories you’ll need. The core rules of Core Space remain the same – you’ll just be swapping the Purge phase for the First Born phase and its associated new mechanics.

With six crews already, we figured that adding too many more Traders wouldn’t do much to expand the gameplay, so we’re just putting one new crew in the box (making up the difference with more First Born!). The campaign will therefore be built for a single crew, playable solo and co-op – something that’s long been requested for the game! You can of course mix and match Traders as normal and we’ll have plenty of gameplay options for PvP games too.

We will be following up this new core set with supporting expansions and boosters, including new NPC types and some larger beasties to be found in the temples. Like the new starter, everything funded in this Kickstarter will be in plastic.

Spaceships

With one of the planned expansions we want to take the opportunity to further develop one of the key areas of Core Space – ships. We think of the ship as a character in itself, like the Serenity in Firefly. However, the current ships are purely functional – it doesn’t feel right that the Ion Hope is a simple cardboard rectangle.

Arianna may captain the “Crew of the Ion Hope”, but her story so far is just starting out. Imagine the ship she’s using now as her first ship, the old banger she’s using to find her way in the galaxy. Once she’s made a name for herself she can buy a ship to fit her new status. That ship is the Ion Hope – the ship she’s famous for commanding.

The Ion Hope

That’s the angle we’re taking with these new rules – the bigger, better ships that our captains are known for are something to save up for and earn. We’re planning to create a new plastic dashboard with customisable card inserts and peg sections for tracking ship stats. The inserts will represent different parts of the ship that can be upgraded in different ways (more important choices to make between games) and even spaces to allocate tasks to the crew that remain onboard during a game. The famous name of the ship will also play a part in the rules – once a crew has such a prestigious ship they will have a reputation to go with it. This will be tracked between games and will be affected by a crew’s actions (such as attacking civilians). It will in turn affect how the crew is treated by other NPCs as well as their access to stores and the missions they get offered.

We’re still working out the details, but we think this is a really exciting way to enhance the game.

The Black Maria

Note that this isn’t all we’re doing with ships – we’ve also been playtesting a spaceship combat game which we’ll be squeezing into the schedule as soon as we can…

That’s it for now. This lot is just a sneak peek of what’s to come – we’ll be sharing more over the next few months and if all goes to plan we’ll be ready to launch around the end of summer. To make sure you don’t miss out, sign up to our email newsletter.

Note: all details are still subject to change as the game is currently in development.

Until next time, happy gaming!

Fantasy Terrain Kickstarter – Launching 27th June

That’s right, you’ve got just one week more to wait!

Our Fantasy Wargames Terrain Kickstarter launches next Thursday at 1pm BST.

This terrain is suitable for many popular 28-35mm miniatures games and RPGs, including Kings of War, Vanguard, A Song of Ice and Fire, D&D, Frostgrave, Mordheim, Warlords of Erehwon, Rangers of Shadow Deep, Age of Sigmar and more.

It is easy to assemble and there is no painting required! It can even be flat packed back into the box for easy storage between games. It is made of pre-printed super-high-density cardstock and is incredibly strong and durable.

To keep it simple we will have just one core pledge level. The Fantasy Gaming Table pledge will get you all the terrain you need for a complete gaming board for just £75. You can tightly pack the terrain into a 3′ x 3′ / 90cm x 90cm skirmish board, or spread it out over a 6′ x 4′ / 180cm x 120cm battlefield for wargaming.

Depending on your preference there will be two different themes to choose from – Village and Battlefield. Of course if you want both you can just pick up two pledges!

We will also have club pledges available with multiple sets at a discount, and retailer pledges with great benefits for the stores. Let your FLGS know about the KS to get them involved.

2019-06-19 Blog Fantasy Announcement Village 3x3.jpg

Example of the Village set on a 3×3 gaming area

2019-06-19 Blog Fantasy Announcement Battlefield 6x4.jpg

Example of the Battlefield set on a 6×4 gaming area

Battle Systems terrain is modular so you’re not limited to just what you can see in the pictures. The wall sections can be assembled in any combination using our plastic clips, so if you want to build your ruins into a different shape, or add an extra floor to a house, go ahead!

The components are all fully detailed on both sides. Skirmish gamers and RPG players will appreciate that the buildings therefore have fully detailed interiors. All roofs and upper floors are designed to lift straight off so you can access the insides for gaming. When you’re done with your bar fight you can head back outside and the roof will sit neatly back onto the building.

For those of you familiar with our previous terrain, there are a few innovations with this new range that make a big difference.

Primarily, the curves that we’ve incorporated into the roofs of the houses and the rough edges on the ruins give the terrain a much more natural look. We’ve also done a lot of work on the textures to create a 3D look on the wooden detailing, brickwork and roof tiles. These additions instantly make the table more immersive and most people would never believe that it’s made of cardboard!

2019-06-19 Blog Fantasy Announcement Village 6x4.jpg

Example of the Village set on a 6×4 gaming area

2019-06-19 Blog Fantasy Announcement Battlefield 3x3.jpg

Example of the Battlefield set on a 3×3 gaming area

Like all our Kickstarters your pledge will be filled out with upgrades and freebies unlocked by stretch goals throughout the campaign – the images above are just the starting points! We’ve got loads of exciting stuff planned including Ruined Houses, a Wizard’s Tower, and maybe even a whole new pledge theme!

Of course we need your help to get there so hopefully we’ll see you all on the KS next week – your support will be very much appreciated!

To make sure you don’t miss out, sign up to our newsletter HERE and we’ll send you an email when the campaign goes live.

Until then, happy gaming!

Fantasy Wargames Terrain in Detail

Last week we announced our upcoming Fantasy Wargames Terrain Kickstarter – you can check our our previous blog HERE.

All of Colin’s time recently has gone into painstakingly adding all the fine detail to the new buildings, from the basic textures, to adding all the immersive detail, to precisely working out all the cuts and slots so everything fits together.

Last week we asked you what you wanted to see and you had some amazing ideas – the workload to make everything on that list could have been quite overwhelming! Luckily we already had about two thirds of it in the plan :-). We’ve taken the best of the rest and built it into our schedule over the next few weeks so we can have the designs ready for the Kickstarter.

2019-05-28 Blog Battlefield Preview Colin Working

What you’ve seen so far is just part of it. Even when the KS is underway we won’t stop working – we’ve got so much we want to get done!

Another thing that’s really important for our terrain is that it can be used in many different ways for all sorts of gaming.

Firstly these new fantasy buildings are modular just like our existing terrain ranges. The wall sections fit together with our plastic clips in any combination, so you don’t have to always build everything the way we’ve done in the pictures. If you want to have a go at building Ankh Morpork’s Tower of Art, go ahead!

2019-05-28 Blog Battlefield Preview Clips.jpg

 

Secondly these buildings have fully detailed interiors. The wargamers out there may not use them but will appreciate the strength that the interior floors give to the buildings. The skirmish gamers and RPG players on the other hand will be able to make full use of this feature. The roofs and upper floors lift right off so you can access the insides.

2019-05-28 Blog Battlefield Preview Interiors.jpg

If you want to see this terrain in person before the Kickstarter, we will have it on display at UK Games Expo this weekend. You can come and see us on stand 1-1034. As well as the new terrain we will also have deals on our existing ranges and demos of Core Space along with all the latest releases!

ukgebig

31st May – 2nd June 2019 – Stand 1-1034

Yet more details will follow in the coming weeks. To stay up to date, sign up to our newsletter HERE.

Fantasy Wargames Terrain Preview

Can you believe it’s been almost 5 years since our Fantasy Dungeon Kickstarter? Since then we’ve made our way through the Urban Apocalypse, improved on our original designs with new Sci-fi terrain, and even tackled a miniatures game with Core Space recently launching to rave reviews.

When things finally died down Colin almost ran out of things to draw, and we couldn’t let that happen! We thought it was time to revisit our fantasy range, so last week we revealed this:

2019-05-14 Facebook New KS Tease

Looks pretty awesome, don’t you think? We’re really proud of where we’ve got to with this range so we wanted to share some details.

The next Battle Systems Kickstarter will launch in summer 2019 and will kit out fantasy and historical battlefields of all sizes, from 2×2 / 3×3 skirmish tables to full-on 6×4 wargaming tables. Like our other products it works with all 28-35mm miniature ranges and requires no painting!

It can be used for Kings of War, Frostgrave, Mordheim, Warlords of Erehwon, A Song of Ice and Fire, Age of Sigmar, and many other games.

2019-05-21 Blog Battlefield Preview House

One of many new buildings populating our fantasy village

We will have different pledge options to suit different games, including a village with a selection of houses and a battlefield set with ruins and barricades for cover. There will be roads, walls, towers, and all the usual scatter terrain you’ve come to expect from Battle Systems to bring your table to life.

We’ve got plans for more pledge options down the line too!

2019-05-21 Blog Battlefield Preview 6x4.png

Some of our prototype pieces filling out a 6×4 table

What Do You Want To See?

The design work is still ongoing so we can make this a truly incredible range. We’re bursting with ideas of our own but we want your input too. Let us know in the comments below what fantasy or historical terrain you would like to see in the pledge, and we’ll try our hardest to get all the best ideas in there :-).

More details to follow in the coming weeks. To stay up to date, sign up to our newsletter HERE.

Find out more: Fantasy Wargames Terrain in Detail