Mission Monday #13 – Prison Break

Mission Monday is back for the first time in 2020! In case you missed the last one, Mission Mondays are where we will be releasing brand new narrative missions for Core Space to download for free.

Mission Mondays will return on a regular basis. To stay up to date with the latest game content make sure you subscribe to this blog (link in the bottom right corner) and sign up to our newsletter HERE.

Prison Break

The 13th mission – unlucky for some, and in this case it’s one of your Traders that has been apprehended by the Galactic Corps. This mission is perfect for inserting into a campaign after one of your Traders has been arrested.

This mission is also special because it started out as part of last year’s mission design competition. Core Space players around the world submitted their own custom missions and this year they will get to see their ideas in print. Yes, that’s right, all of the Monday Missions so far will soon be collated and published in a brand-new expansion book along with a new narrative campaign and lots of other exciting content. Make sure you are signed up to our newsletter to get the latest on our new Core Space products when they are released.

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This mission was inspired by an idea from Ben Chapple. Thanks Ben. If anyone else has a mission they would like to see featured here, send it in to customerservice@battlesystems.co.uk – we look forward to hearing from you!

In this mission you will have to break into a Galactic Prison to liberate your crewmate, but it won’t be easy. You’ll need to team up with other crews and all sorts of criminal scum if you want to make it out alive!

This one was written for the many Core Space superfans out there who have everything – to play it as shown you will need the three main expansions, a set of Detention Cells, and some extra clips. However, like all Core Space missions it’s flexible – if you don’t have the exact components you can switch things out to match your collection :-).

Download the mission HERE.

Let us know how your games go in the comments below!

Mission Monday #12 – Role Reversal

For the last time in 2019, Mission Monday has arrived again! In case you missed the last one, Mission Mondays are where we will be releasing brand new narrative missions for Core Space to download for free.

Mission Mondays will return on a regular basis. To stay up to date with the latest game content make sure you subscribe to this blog (link in the bottom right corner) and sign up to our newsletter HERE.

Role Reversal

This latest mission is an example of where we took some models and terrain sets as inspiration, built a story around them, and added special rules to turn that narrative into a mission. Core Space is the perfect sandbox to turn any story into a playable game!

In this case, I wanted to use one of my favourite terrain sets, the Medical Research Lab, and also to get more use out of the new Galactic Corps expansion for Core Space. Of course the Purge are an integral part of most Core Space missions and therefore needed to be included, but as for who was operating on who, I turned that on its head.

I also took inspiration from some of the new rules being added in a new Core Space expansion coming in 2020, so they are hinted at here…

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To complete this mission, you will need to infiltrate a Purge base and rescue a Galactic Corps director who has been inexplicably abducted by the Purge. To mix it up a bit, I added a mechanic where the Purge start the game on patrol and the Traders can avoid conflict by being stealthy early on. I translated this to the map by making sure there was a route that the Traders could take with minimal chance of Purge contact. This was balanced by the fact that the significant valuables available on this map aren’t on that route, and you will be very close to the Mother if she wakes up! The mission should be fairly easy early on, but all the Purge that arrive will surround the objective, so you need to be quick to rescue the prisoners before there are too many of them!

To play this mission you will need the Purge: Outbreak Expansion, a Medical Research Lab, and a Purge Reinforcements Booster. You won’t need the Galactic Corps Expansion to play this mission, but you will need it after the game, so this mission could be a good way to build up to adding them into your games.

Download the mission HERE.

Let us know how your games go in the comments below!

Merry Christmas!

P.S. Yes, the Medical Research Lab is out of stock on our site right now, but our stockists still have some and it will be available again everywhere from February. In the meantime, feel free to swap out the Lab components for anything of a similar size :-).

The Galactic Corps

The Galactic Corps is the latest expansion for Core Space, our sci-fi miniatures game, and is available now. Read on to find out more.

Galactic Corps Box Shot

Overview

Like Shootout at Zed’s, The Galactic Corps has been built to add value to the game no matter how you play – co-op/competitive, narrative/generic, board game/advanced skirmish game.

You can play through the missions in the box as part of an ongoing campaign, or you can add the Security Wardens, the new terrain or the Galactic Corps themselves to any mission you wish. You can even play through the narrative campaigns from the rulebook or other expansions for a second time, but this time with the added threat of the Corps for extra replayability! Some missions (such as Gentrify the District in the Shootout at Zed’s expansion) even have rules for using the Corps built into the narrative.

The Galactic Corps expansion focuses on adding some discipline to your games. No longer can you run around looting places willy-nilly. That’s a crime you know! The Security Wardens, Galactic Guards, Juggernaut and Galactic Director are four new types of NPC controlled by the game’s AI, and while they will attack the Purge like everyone else, they will also attack (and arrest!) your Traders! Let’s find out what you get in the box:

The Miniatures

The Galactic Corps comes with eight new miniatures; every one of them a unique sculpt.

2019-11-13 Blog Galactic Corps Guards

The Galactic Guards are the numerous nameless henchmen, highly trained, highly disciplined, but expendable and not so well armoured.

2019-11-13 Blog Galactic Corps Elites

Juggernauts are chemically enhanced soldiers, heavily armed and armoured, employed only to do the bidding of the Galactic Director, a ruthless strategist and powerful adversary.

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Security Wardens are not part of the Corps; they are locally appointed police or guards for hire. They will question and search your Traders and generally be a thorn in your side, controlled by the brand-new Security Die in the box. This works just like the Chance Die that controls the Civilians, but with some new results.

The Boards

Every character comes with a double-sided character board just like the Traders in the core game and crew boosters. Unlike other characters however, these ones cannot be used as Traders. Instead you’ll find their standard NPC rules on one side of the board, and ‘Elite’ versions on the other side – just another way to up the difficulty if you want to make your games more of a challenge!

2019-11-13 Blog Galactic Corps Boards

Also unlike other characters, the Galactic Corps do not come with Class Boards. Instead they come with ‘Apprehended’ boards – these are placed over the dashboards of Traders to show that they have been arrested. If their comrades can’t free them from their bonds by the end of the game the crew will have to either pay their bail or lose them for a number of missions while they serve their time!

Like all Core Space characters you will get new equipment tokens too – a total of 11 in the box. This equipment is not specific to any characters and can be mixed in with the tokens from the main game and other Core Space sets for your Traders to find or purchase.

2019-11-13 Blog Galactic Corps Equipment

Want a makeshift Juggernaut? The Riot Fist is a new Rare item that not only gives you a pretty effective ranged weapon, but can also be used to punch people in the face. Remember that this unarmed combat value can also be used for Knock Back rolls, allowing your Traders to clear areas much more easily. The expansion also comes with the Time Pulse Grenade that can freeze an enemy in place, and of course the Jump Pack! This will give a Trader a quick burst of speed and make scaling multi-level terrain a total breeze!

New Campaign

In the book you will find two new missions to play through with your Trader crew that will introduce some new challenges and objectives. You can play the missions co-operatively, competitively or solo, and they can be easily added into existing campaigns as ‘side-quests’.

  • In It’s a Raid, your Traders are interrupted in the middle of a lucrative deal. You must retrieve your weapons and escape before the Galactic Corps teleport in and arrest your whole crew!
  • In Hold the Fort, instead you must work with the Corps. They have seconded you to keep a nearby settlement and its civilians safe from the Purge until they can arrive, but they’re not in the area and you’re running out of air…

New Terrain

This wouldn’t be a Battle Systems product without some new terrain! The Particle Transmitter allows characters to teleport in and out from the middle of the board, which can play havoc with your plans when it comes to defending entry points! It is also a great focus for a mission objective as seen in our latest free mission download, Particular Transmission.

You will also get a full sheet of scatter terrain, with extra crates and equipment perfect for staying in cover with all the extra bullets flying around!

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The Event Cards

So, how do you add the Corps to your regular games, without the narrative of the campaign to drive the story? Well firstly you can use the flipside of your Hostility Tracker – you’ll see a Galactic Guard icon in the Charge section that will bring them onto the board.

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That’s not all though. The final component of the expansion is a set of Event Cards that can be shuffled into your deck when you want to use the Galactic Corps. Some cards will bring extra Guards onto the board or even the full force of the Corps! Others like Galactic Spy will see a Civilian reveal themselves as an undercover cop, and the Security Checkpoint card sees the local Security Wardens ransack your ship’s hold while you’re not there!

Galactic Corps Colour Shot

The Galactic Corps is available now and can be ordered from our website HERE or from your local store. If your local store doesn’t stock Battle Systems yet, why not! Ask them to get in touch and we’ll sort them out with some stock including free demo sets to get some gaming going in-store.

Drop any comments or questions below. Until next time, happy gaming!

Mission Monday #11 – Particular Transmission

Mission Monday has arrived again! In case you missed the last one, Mission Mondays are where we will be releasing brand new narrative missions for Core Space to download for free.

Mission Mondays will return on a regular basis. To stay up to date with the latest game content make sure you subscribe to this blog (link in the bottom right corner) and sign up to our newsletter HERE.

Particular Transmission

This month the Galactic Corps arrive on the scene. This new Core Space expansion adds the Galactic Corps and Security Wardens as new NPCs, along with the usual host of scenery, equipment, cards, rules and missions.

2019-11-04 Blog Mission Monday Juggernaut

Juggernauts are powerful and heavily armed; the hammer of the Corps used to bludgeon and punish any disobedient populace. They are often large men who have been chemically enhanced or have a mutation, normally in favour of size and aggression at the expense of intellect.

This week’s mission has your Traders break into a Galactic Corps facility. It sounds dangerous, but the rewards are well worth the risk. If you can salvage some parts from their top-of-the-range Particle Transmitter you can upgrade your ship’s teleporter for a sure-fire means of extraction in future games. You might find yourself some valuable contraband in their evidence room too!

Download the mission HERE.

Let us know how your games go in the comments below!

Mission Monday #10 – Underworld Infiltration

Mission Monday has arrived again! In case you missed the last one, Mission Mondays are where we will be releasing brand new narrative missions for Core Space to download for free.

Mission Mondays will return on a regular basis. To stay up to date with the latest game content make sure you subscribe to this blog (link in the bottom right corner) and sign up to our newsletter HERE.

Underworld Infiltration

This month saw the release of Shootout at Zed’s, a Core Space expansion featuring the criminal gangers, a new type of NPC.

By now your Traders will be pretty experienced at fighting the Purge, so we thought what better way to show off the gangs than to give them centre-stage? That’s right, this week’s mission does not use the Purge at all!

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Whatever Chunk started life as he is now just a huge, drug fuelled meat-puppet, who does what Zed tells him and questions nothing but his next fix. This unhappy creature is the fusion of both technology and medication at the far end of ‘experimental’. A pet project of Zed’s, Chunk is never far from his side and will fly into a berserker rage at the merest nod from his master.

You may think gangers are squishier than the Purge so it doesn’t sound like much of a challenge, but there’s a catch. You’re in their territory, and you’re heavily outnumbered from the start. You’ll need to stay cool and try to avoid detection as you search the area for some important documents.

Download the mission HERE.

Let us know how your games go in the comments below!

Core Space – Multi-Level Gaming

Battle Systems has been making gaming terrain for many years now, so when we finally got around to doing a game it would have been silly not to use it!

Core Space comes with the single-level, dungeon-crawler-style Cyberpunk Terrain, allowing us to keep the mechanics of the core game simple and focus on the narrative and the campaign. Many of our other terrain sets however have multiple levels and a far wider variety of scatter terrain, perfect to scratch that skirmish gaming itch. But how do you get around the board?

Those with the Deluxe Rulebook will know that there is an extensive section on Advanced Rules. These rules are absolutely not necessary to enjoy everything the core game has to offer, but if you’ve mastered the basic set-up and want to take your games to the next level 😉 you can add as few or as many of these rules in as you wish.

This section of the book includes rules for climbing, jumping, falling, and even diving through windows! Stairs can be climbed as part of normal movement, whereas ladders take longer to scale and require Traders to use their valuable actions. Other scenery (such as tables and crates) can also be climbed on to gain a better vantage point.

Jumping, either down from a higher level or across a gap between platforms, is done with a simple dice roll modified by the character’s ability. Succeed and you can carry on with your turn, but fail and you will fall and potentially take damage!

2019-09-18 Blog Multi Level Terrain Scramble

Scramble: you may have seen this symbol on some of the character boards. This represents a character’s ability to jump and climb. The top number is the height or width of items that a character can move across as part of normal movement, effortlessly leaping up or over them. The bottom number is the distance that a character can safely jump with fear of falling.

Most characters won’t have more than 1s and 2s for this ability, but you may notice that the Purge have values as high as 5! In real terms this means that multi-level boards are far less restrictive to the Purge than they are to your Traders – while you are climbing down ladders and dodging obstacles, they are vaulting railings and leaping from floor to floor without slowing down. This relentless pursuit makes them all the more scary!

2019-09-18 Blog Multi Level Terrain Purge

Multi-level terrain is more than just going up or down though. All the different floors and ceilings and struts and angles will provide far denser cover to keep you safe from flying bullets. You’ll also have more avenues of escape – you can now go over or under your enemy as well as just going around them.

The Core Space rules are intentionally left open for more of an RPG feel, and this means that you can also assign extra rules to your games to suit the terrain that you’re using. One example given in the book is the use of elevators. Our Frontier and Galactic sets come with grav-lift platforms as well as special clips that allow you to attach the platform to different floors. Traders can use actions to call or operate the lift – it will often be quicker than climbing and safer than jumping! That’s just one example though – you can do whatever you want to suit your collection.

2019-09-18 Blog Multi Level Terrain Elevation and Cover

Line of sight can be trickier to deal with on a multi level board!

Elevator clips are one of many things you’ll find in our terrain sets to help with gaming on multiple levels. All of our upper floors are designed so that they do not clip onto the lower ones (unless you want them to of course). Instead, the plastic clips slot into grooves in the walls below so that each floor can be lifted off, allowing access to the one below. Just don’t forget where your models are!

The sets also come with plenty of stairs and ladders. The stairs are designed so that your miniatures’ bases can be placed on the steps, avoiding any awkward issues if characters end their turn halfway up the stairs. Ladders can be used in tighter spaces – you may just need to decide that certain floor tiles can be used as hatches if there is no more obvious access.

You may think it’s intimidating to build a large multi-level terrain set for each specific mission, but don’t worry. Core Space is flexible enough that you can build the terrain however you like and adapt the mission to that. As long as you keep any objectives equidistant from each player, and make sure the Traders have enough time to reach them before the hostility gets too high, the game will work just fine.

You can even take the existing missions from the Starter Set or from the Mission Monday archives and put them on a multi-level board. Maybe drop the hostility a little so you’ve got more time to explore, but otherwise just build your map, and then build another map on top of it!

2019-08-05 Newsletter CS Mission Design

You don’t have to be restricted to sci-fi terrain. For this mission Colin took inspiration from our new fantasy terrain and added some sci-fi elements for a mission where his crew had to head down to a planet and break into a private residence.

Add any comments and questions below.

Until next time, happy gaming!

Mission Monday #09 – Power Outage

Mission Monday has arrived again! In case you missed the last one, Mission Mondays are where we will be releasing brand new narrative missions for Core Space to download for free.

Mission Mondays will return on a regular basis. To stay up to date with the latest game content make sure you subscribe to this blog (link in the bottom right corner) and sign up to our newsletter HERE.

Power Outage

We recently relaunched our sci-fi terrain range, and we added some brand new kits including the Engineering Sector:

Engineering Sector Components

This set is a perfect centrepiece for themed missions in an industrial area or the inner workings of a space station. Today’s new mission does just that.

To play this mission you will need the Core Space Starter Set and the Engineering Sector terrain pack.

The terrain is fully interactive – this mission involves the Traders taking control of the cargo-bot shown above to repair the damaged engine core of a space station by retrieving parts from industrial equipment scattered around the board. Of course it won’t be that simple – the Purge will be bearing down on you from the start!

If you have the Deluxe Rulebook you can take advantage of some of the advanced rules as well. The Engineering Sector is a two-storey kit, so your Traders can jump (or fall) off of the gantry, and use the upper level as a great vantage point for shooting.

Download the mission HERE.

Let us know how your games go in the comments below!